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- on mouseDown
- set the visible of sprite 24 to 0
- if the type of sprite 10 = 16 then
- set the movieRate of sprite 10 to 0
- set the controller of cast the castNum of sprite 10 to 0
- end if
- puppetSound("Tone")
- updateStage()
- repeat while the mouseDown
- nothing()
- end repeat
- set the visible of sprite 24 to 1
- end
-
- on mouseUp
- go("Mov5")
- end
-